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Devlog #1129 – Destroy Walls On Level Finish 2/2
In my last posts we have end up with Unity ECS System responsible for detection that all player tasks are done. Now let’s continue with our jurney to reward player at the end of level and we would need to create system that will destroy all level walls and spawn some reward on their positions.…
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Devlog #1125 – Destroy Walls On Level Finish 1/2
Intro OK, so till now my game have some decent functinality but now I wanted to reward player even more when we will be able to collect all pellets in the level within specified time frame. So my Idea was to destroy all wall(s) in the level make the level clear (no walls at all)…
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